The first in-game screenshots of Elder Scrolls V: Skyrim has been revealed and the “Creation Engine” looks fantastic. I’m a longtime Elder Scrolls fan and Skyrim is probably my most anticipated game of the year.
Thoughts on some of the info tidbits:
- No class selection – that’s a very good thing, in my opinion. This way your style of play shapes your character and not vice versa.
- 18 total skills – streamlining the available skills is probably a good thing, though we’ll have to see what’s been cut out.
- Dragons – officially in an Elder Scrolls for the first time (apart from the Dragonlings in Daggerfall), fantastic!
- ‘Developers promise combat is more “dynamic and tactical” than before. Focus was on improving combat and the feel of weapons in your hands.’ – cue taken from the Deadly Reflex and Unnecessary Violence mods for Oblivion I guess? Both are recommended, by the way.
- Dual wielding – YES.
- Improvements to AI and quest system – depends. The Oblivion Radiant AI turned out to be a little underwhelming. I certainly hope the development team achieves everything they aim for.
- Other graphical and cosmetic improvements – hardly the most important factor for me, but the screenshots are looking good so far.
- Level scaling – unfortunately it’s not going away, but at least the Fallout 3 scheme will be used which is more tolerable. In any case, I’m modders will come to the rescue yet again.
The little poem on the back cover of the February issue of Game Informer translated from the “Tongue of the Dragons”:
By his honor is sworn
To keep evil forever at bay
And the fiercest foes rout
When they hear triumph’s shout
Dragonborn for hunger blessing we pray
And the scrolls have fortold
Of black wings in the cold
That when brothers wage war come unfurled
Alduin, bane of kings
Ancient shadow unbound
With a hunger to swallow the world
I am properly pumped up!
Screen shot and information taken from Video Games Blogger.