Day: January 21, 2011

Beelzebub 1 and 2: Baby, I am disappoint

Yeah well…I feel like crying too

Beelzebub was perhaps the one show I regarded as a safe bet prior to the start of the season since the manga is one of the stronger WSJ titles (not that impressive of a feat, let’s be honest). This is a show that got just about everything wrong. Its biggest sin is clearly failure to stick to the source material. How difficult can that be? The story is already there dammit! Instead, we get inferior and incoherent changes to the story, some truly retarded filler scenes in front of the school food stall (the bread and the milk scenes…), and never mind in the first minutes we already have the electric shock joke and the pee joke.

There are other problems. Sub-par art (crying Baby B’el’s pacifier looks like a clown nose, why?), poor casting (Baby B’el sounds bad, a problem when he “speaks” all the time) and poor pacing. Hilda’s introduction to the family was probably the best scene but only because it was played completely straight. Problem though, Oga slept for three days before that and Hilda and Baby B’el were presumably already staying in his house for that period of time. Like I said, incoherent.

This attempt at adaptation is like aiming for the moon with the rocket in Jules Vernes’ novel, and already off by a mile before exiting the atmosphere. Disappointing and heartbreaking. Just go read the manga and forget about this mess.

Saving the world one gibbering Investigator at a time

That skirt contains eldritch wonders

Zeboyd Games made this little oddball of a game last year for XBL, and now they’re appealing for donations to bring it to the PC. Anyone interested in contributing should proceed here.

I guess this will probably send the Cthulhu purists into a shrieking rage as they reach for their SAN check dice, seeing yet another attempt to supposedly bastardize the horror pedigree of the Mythos by trivializing it as much as possible. All I can say is I like wacky and novel attempts to play on familiar geek tropes, and this is hardly on the level of Hello Cthulhu if we’re talking about levels of inanity. I can’t say how the game(s) are since I’ve never played them, but for someone to put in the coding effort requires at least something akin to a minor labour of love.

Scroll to top